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Races

On Multima there are four different races each with different stats and abilities. Keep in mind that the stat value indicated below corresponds to the maximum value reachable by the single race for each stat, the final statcap (i.e the sum of all stats [STR+DEX+INT]) is equal to 280 points. To find out more, visit the dedicated page.

Human

Maximum value for stat

Stat Value
STR 140
DEX 140
INT 140

Special Ability

Command Effect Duration
.pray Deals damage equal to 10hp to the opponent by paralyzing them, ends when the ability expires or if hit. 2 secs

Bonus: 100% success rate in resurrecting with bandages.

Malus: Cold Resistance -5%


Wolf

Maximum value for stat

Stat Value
STR 160
DEX 150
INT 100

Special Ability

Command Effect Duration
.claw Deals 5hp damage to the opponent by slowing their run 2 secs

Bonus: He can run fast (as if he were on horseback) even on foot. (But not if dead)

Malus: Poison Resistance -5%


Vampire

Maximum value for stat

Stat Value
STR 130
DEX 160
INT 150

Speciale Ability

Command Effect Duration
.bite Regenerates its life by 10hp by reducing the opponent's visual range and speed 2 secs

Bonus: Able to take 5 more stealth steps than other races.

Malus: Fire Resistance -5%


Daemon

Maximum value for stat

Stat Value
STR 150
DEX 110
INT 160

Special Ability

Command Effect Duration
.damn Curse of the opponent by 5 points per stat and teleports over the enemy with damage of 5hp 15secs

When Warlocks casts this Special Ability the enemy will lose Weapon/Shield.

Bonus: Using Detecting Hidden it has a greater range than other races.

Malus: Energy Resistance -5%


en/races.txt · Ultima modifica: 2021/06/23 21:50 da luxion