On Multima there are four different races each with different stats and abilities. Keep in mind that the stat value indicated below corresponds to the maximum value reachable by the single race for each stat, the final statcap (i.e the sum of all stats [STR+DEX+INT]) is equal to 280 points. To find out more, visit the dedicated page.
Stat | Value |
STR | 140 |
DEX | 140 |
INT | 140 |
Special Ability
Command | Effect | Duration |
.pray | Deals damage equal to 10hp to the opponent by paralyzing them, ends when the ability expires or if hit. | 2 secs |
Bonus: 100% success rate in resurrecting with bandages.
Malus: Cold Resistance -5%
Stat | Value |
---|---|
STR | 160 |
DEX | 150 |
INT | 100 |
Special Ability
Command | Effect | Duration |
---|---|---|
.claw | Deals 5hp damage to the opponent by slowing their run | 2 secs |
Bonus: He can run fast (as if he were on horseback) even on foot. (But not if dead)
Malus: Poison Resistance -5%
Stat | Value |
---|---|
STR | 130 |
DEX | 160 |
INT | 150 |
Speciale Ability
Command | Effect | Duration |
---|---|---|
.bite | Regenerates its life by 10hp by reducing the opponent's visual range and speed | 2 secs |
Bonus: Able to take 5 more stealth steps than other races.
Malus: Fire Resistance -5%
Stat | Value |
---|---|
STR | 150 |
DEX | 110 |
INT | 160 |
Special Ability
Command | Effect | Duration |
---|---|---|
.damn | Curse of the opponent by 5 points per stat and teleports over the enemy with damage of 5hp | 15secs |
When Warlocks casts this Special Ability the enemy will lose Weapon/Shield.
Bonus: Using Detecting Hidden it has a greater range than other races.
Malus: Energy Resistance -5%